This is a realistic simulation submachine gun which has two shooting modes, bringing you unforgettable gameplay.
Submachine Gun Story:
In a distant, primitive tribe, inhabited by a peaceful and highly intelligent group of people, there came a day when a group of outsiders sought to invade their land and establish their economic stronghold. The brave tribespeople worked tirelessly throughout the night, inventing the Submachine Gun. The gun was sturdy and reliable, capable of rapid-fire, and ultimately aided the tribal people in defeating the invaders, successfully defending their homeland.
Operating Instructions(*Please do not aim at face for your safety)
Step 1: Press to load bullets.
Step 2: Pull the switch to choose shooting modes. Ejection cartridge case mode & Normal mode
Step 3: Hook rubber bands and pull the chuck backwards. (No more than 12 rubber bands are allowed.)
Step 4: Pull the trigger to fire.
Features:
Rubber band: The bullet is safe and can be reused.
Reciprocating charging handle: It perfectly replicates the handle of the real gun.
Ejection sliding module: It is used to hook and launch rubber bands.
Round drum magazine: It has a large bullet capacity ensuring constant shooting.
Fire mode switch: Switch to the ejection cartridge mode/normal mode.
Inquisitive Insights:
A reciprocating charging handle on a rifle is a mechanism designed to facilitate the manual operation of the firearm during the loading and unloading process. It is typically found on semi-automatic and automatic rifles and aids the shooter in quickly cycling the firearm.
By pulling it, the shooter can pull the bolt or bolt carrier group to the rear, ejecting an empty cartridge case and chambering a new round from the magazine. This action allows the shooter to prepare for the next shot without taking the rifle off their shoulder or losing sight of the target. The primary advantage of this design is that it enhances the shooter’s rate of fire and overall efficiency.