It is the 25th century. Many generations have passed since humanity made its escape to the stars. Yet despite years of exploration at the far reaches of the galaxy, no other signs of intelligent life have been found.
While searching the archives of Old Earth, you discover something strange. All information on a planet called Artemia seems to have been wiped from official records and charts. Intrigued, you mount an expedition to investigate.
Preliminary scans of Artemia suggest a class-M planet, home to a wide range of flora and fauna and capable of sustaining human life. The moment your ship enters the atmosphere, however, a powerful magnetic pulse knocks out its systems and sends it plummeting towards the surface. Tapping out a brief SOS, the captain orders the crew to evacuate.
You awake unharmed after the crash, and are starting to explore when you hear the captain screaming in pain. In the distance, you make out the silhouette of something watching you. You are not alone…
NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted).
If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives.
If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever.
NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!